Ripard Teg has become uncharacteristically strident. It's a bit shocking. Usually he's so calm and methodical. (And compulsively productive, curse him!) But over at Jester's Trek he's gone 'old testament' on us. It's all 'Doom is ye-comen unto thee!' and 'Smite the abominations' and 'Suffer not the Carebears to dwell in thine rumpus room'.
Seems Rote Kapelle, Jester's alliance, is the big fish in Syndicate. Of course Syndicate, being NPC nullsec and having a number of lowsec entry points, is sort of a tidal area between empire and SOV nullsec. It's a good place to learn the ins and outs of nullsec PvP and much more prone to small gang fights than SOV nullsec. As such there are a lot of transient corporations and alliances just in the neighborhood for a while as they transition to or from nullsec. There are also a lot of entities residing there more or less permanently for the sharp combat and larger (than empire) ISK faucets. And, as this is shallow nullsec, a lot of Syndicate's citizens are in learning mode and not what one would call 'elite' PvPers.
Rote, however, are elite. Despite their small size relative to other Syndicate alliances, they are both experienced PvPers and well organized. And, by all accounts, they can beat any other floozy in the Syndicate bar. Now, one would think that membership in this august band of killing machines would have Mr Teg feeling pretty good. You'd think he'd be all smiles and rainbows, and handing out free puppies to the neighbors' children.
Alas. There is a fly in the Syndicate ointment; a floater in the nullsec kiddie pool, so to speak.
It seems some of the other alliances aren't playing the way Rote thinks they should. They aren't fighting by Rote's rules. They do things like ambush Rote pilots with t3 cruisers gangs supported by ECM and logi ships. Then they run away when Rote shows up in numbers. They won't come out and fight honorably, but cower in station when Rote comes to call, which makes station camping for Rote very dull indeed. And they moon mine. Did I mention that they moon mine? The nerve, I tell you.
This has displeased both Rote and Ripard. Displeased them full sore. The Syndicate neighborhood, they argue, is going to hell in a hand-basket, and there's only one way to fix it: Cleanse Syndicate of such pests.
So, ethnic cleansing by Rote against these Carebear alliances (for, who but a Carebear would fight Rote Kapelle in a manner displeasing to Rote Kapelle) has commenced. The offending alliances are to be harried and killed; their miserable hovels and pestilential vegetable patches burned and their ponies relentlessly defiled, until the offending alliances see the error of their ways and fight Rote as Rote wishes to be fought, or depart Syndicate altogether.
Of course, some rational minds have held forth on Mr Teg's blog.
Some have pointed out that combat is ... well combat. And combat, by its nature, assumes you're going to use strategy to fight with an advantage over the foe. And fighting on the enemy's terms is, as Sun Tzu was given to say, 'crazy-ass stupid' (it sounded much more elegant when Sun said it). I mean, it's great to have a code of honor when you fight. Bravo on you. But to say that everybody in a nullsec region has to fight according to your code or else you'll kick them out of the region is a bit like threatening to push a piece of string uphill because it insists on being limp and therefore hard to push uphill.
Others have pointed out that Rote Kapelle may have become too good at PvP to draw decent fights in Syndicate any more. Perhaps Rote has outgrown their small pond and needs to seek deeper waters with bigger fish who will offer better fights. Or perhaps they could annoy one of the SOV nullsec alliances that occupy the high-value Syndicate moons in hopes the landlords send a security detail to punish Rote for their cheek.
And still others have said it takes an awful lot of brass to dictate to an entire region of capsuleers how they should play Eve.
All for naught, I'm afraid. Mr Teg has Rote Kapelle's bit in his teeth and has told all and sundry that he will not entertain any further comments or discussion along this line of thought. That loud 'snick' you hear is the sound of a good mind snapping shut. Rote Kapelle snaps the leash, and Ripard Teg comes to heel.
Happily, while Mr Teg has shut the doors at Jester's Trek to the above lines of discussion, the floor is open at Fiddler's Edge. Feel free.
Mind, I am very interested in seeing how this plays out. As most of you know, it's very hard to keep someone out of NPC space. Rote plans to attack their enemies' industrial infrastructure, but that provides only limited leverage against someone determined to hang around. And while elite, Rote's smaller membership may limit their ability to project force spatially and across all time zones. Of course, if Rote can gather like-minded neighbors into a coalition, they could make things very uncomfortable for their tormentors. And it may well be that the offending alliance(s) might just move on after a spanking or two rather than endure the unwanted attention from Rote.
We'll see. Someone pass the popcorn.