Showing posts with label Pandemic Legion. Show all posts
Showing posts with label Pandemic Legion. Show all posts

Sunday, March 17, 2013

Farms and Fields: Metagame

It is also important that when a prince has conquered a foreign state that he become the protector of the surrounding weaker powers, and do all he can to weaken the stronger ones....The new prince has no trouble winning the weaker factions over, because they will willingly become part of his new state.  He has only to see to it that they do not gain too much power and authority.  With his forces and their favor, he can easily bring down those who are powerful so that he will remain the only arbiter in the land.
          Machiavelli - The Prince

I've been a way for a while, and my apologies for that. Just one of those times when life and work pick the same time to go into overdrive mode and there's not world enough nor time for the blowing up of cartoon space ships.  Even my training queue had gone idle which means leisure time has been on starvation rations in the house of Mord.

As I turn my attention back to New Eden I see that things are pretty much where I left them. And if that revelation doesn't crease your brow with worry, it ought to. Normally this is the time of year when events of seismic proportion take place. Mighty fleets should be assembling, the engines of war unlimbered and the dogs of war unleashed. Epic deeds should be our daily fare and New Eden should resound to the cacophony of war and the crash of empires being torn from their high places and dashed 'pon the cruel, unyielding rocks below.    

Alas, no. I return to the silence of a tomb and little more by way of overt activity.  

However, as with the famed curious incident of the dog in the night-time, the absence of activity where activity is the norm is often a harbinger of troubles on approach but, as yet, unknown. So take this uncharacteristic quiet as a sign that something predatory may be moving through the tall grass, just outside our field of vision. With that in mind, let's have a look at the current landscape and see where the veldt is rustling.

Nothing of moment passes in nullsec beyond the incessant flow of easy ISK into the bank accounts of the haves. Faction Warfare is all same-old same-old, except for the occasional entry of Blue Doughnut (BD) alliances into that arena. CSM election bloviation seems to be the only subject in motion, wafting its turgid, greasy way from one blog to the next and then on to podcast-land.

Now, if you follow the CSM candidates, you'll note a particular sameness to the platforms held by the Blue Doughnut slate and their proxies in lowsec. In essence it's a combination of the Farms and Fields (F&F) platforms so heavily lobbied for during the December CSM summit, and the newer Reward/Risk (R/R) initiative. I've already pulled the legs off Farms & Fields elsewhere and won't repeat that delightful pastime here. The TLDR is that F&F as proposed can't meet its promised goals as long as highsec is a viable option for ISK earning.

Which explains the BD's sudden passion for R/R.

R/R calls for the ISK faucets in highsec to be dialed back to a trickle.  Reward, the reasoning goes, should be closely correlated with risk. Now, I personally hold that the Reward to Risk protocol is already in place: The riches of nullsec are vast. There's nothing like rolling out of bed and hitting an NPC anomaly without an hundred other capsuleers having emptied it out ahead of you, and running said anomaly with yourself and/or your mates the only traffic in local. The rare hostiles who show up are easily identified and, as long as you go about your day to day with an eye on the local/intel channels, the odds of losing a ratting or industrial ship are exceedingly long.  Then there are the rare minerals and moon goos such as Technetium that can't be gotten anywhere but nullsec.

Ignore the cries of poverty emanating from nullsec; even the rank and file there have access to easy ISK, though a healthy percentage of it is sucked upwards into alliance and coalition coffers by way of leadership-imposed rents and fees.   

Now, if I had to rank space by order of riskiness, I'd say NPC nullsec is the most dangerous, followed by lowsec, followed by shallow sovereign nullsec, followed by deep sovereign nullsec. As I've said elsewhere, null security doesn't mean no security. Rather, it means you only have the security the sov-holding organization can enforce. And right now, what with their holding the lion's share of supercapitals, the risk for BD players in deep BD space is negligible.  Personally, I think it would be 'fair' if NPC nullsec and some parts of lowsec produced higher rewards than deep nullsec. 

But, of course, neither of these initiatives have anything to do with 'fairness', do they? No, quite the opposite.

There are some null and lowsec players who support F&F and R/R simply because they can't sleep at night knowing that someone in highsec is having fun.  However, the primary goal among R/R's BD promoters is to make highsec a nonviable option for the serious industrial player.  In a single stroke they would remove highsec as an option to working for the new nullsec order, and increase the value of sovereign nullsec held by those pushing the F&F and R/R policies.

And it should not be forgotten that sovereign nullsec is not open to all. It is a by-invitation-only proposition. Supercapitals allow a relative minority of New Eden's population to control nullsec and thereby control access to both the largest ISK faucets in the game and the sole means of supercapital production. At present, only those with vast fleets of supercapitals can take and hold nullsec, and only those who hold nullsec have the means to produce or afford vast fleets of supercapitals.

Those who hold sway in sovereign nullsec are now and will remain the arbiters of who can immigrate to nullsec and under what conditions.  Further, if nullsec, with its securable space and monopoly on high-value production inputs, is allowed to become the default location for building high-value sub-capital ships as well as capital ships, the owners of sov nullsec will gain a non-trivial degree of control over the price of those ships and who can own them in large numbers.  And, of course, less money from financial activity and nerfed ISK faucets in highsec will increase the value of sovereign nullsec's existing neigh-torrential ISK faucet output. Under such circumstances, whoever owns nullsec could dictate political and economic events in the larger game of EVE to an extensive degree.   All and all an impressive bit of metagame, if it can be executed successfully. 
 
Which brings us to the second place the grass is rustling: Who is going to wield this one ring of nullsec power? 

As most are aware, nullsec is presently dominated by two coalitions: The Clusterfuck Coalition (CFC), led by Goonswarm Federation, and the Honey-Badger Coalition (HBC), led by Test Alliance Please Ignore (albeit with Pandemic Legion's influence writ large). Since gaining control of most of sovereign nullsec, the two coalitions have maintained a policy of 'controlled' PVP, in which each side's members are free to raid the others territory, but attacking sov structures is forbidden.  Despite a coordinated 'we hate shooting structures' media campaign to justify their no-Invasion pact (NIP), there are elements among member alliances who chafe at the enforced peace. Such voices are quickly shut down by those in control of CFC and HBC. However, there remains an undercurrent of uneasiness to the peace. And for good reason.

CFC's leadership cannot tolerate the presence of a second nullsec entity strong enough to pose a credible threat to the CFC.  When playing this sort of metagame, the only friends to have are those who can't do you significant harm, but are dependent upon your good will for their safety and their income.  And HBC, while at least a nominal friend, remains the only potential external threat to CFC hegemony in nullsec; a condition the CFC leadership will only tolerate for as long as it takes to set the HBC up for the coming fall.  

If fighting has not broken out yet, it is because HBC hasn't been sufficiently compromised to provide the CFC with a low-risk win.  When push comes to shove (and it will) Pandemic Legion will abandon Test. There is a high probability that other alliances within the HBC are compromised or being worked with that end in mind.   Further, assuming it isn't underway already, expect the CFC to reach out to Test's enemies in the South.  They are still smarting from the recent loss of their territories at the hands of Test, supported by Pandemic Legion.  It will not be hard for the CFC to convince the recently dispossessed in the South to attack HBC on that front when CFC and HBC come to blows in the North. Meanwhile, CFC territories in the North, particularly Deklein, are unlikely to offer a similar opportunity for the opening of a second front.

Test's leadership is very aware of all this, but appear to lack the means to counter the looming threat. CFC's leadership are the more accomplished metagamers, with a marked preference for ensuring their enemies are defeated, before the first shot is fired. Pandemic Legion's action to block Montolio's planned invasion of CFC territory while having Montolio smeared by CFC controlled media outlets and temporarily benched from HBC's leadership team was the first overt sign of how compromised the HBC's situation had become. Now, with their military dependent upon an untrustworthy Pandemic Legion, and their ranks shot through with likely CFC partisans, a war with the CFC has become a high risk proposition.

Meanwhile, HBC's leadership have no viable means to remove Pandemic Legion or other probable fifth columnists from their ranks. They do not have a dedicated media arm to counter the CFC's war for hearts and minds in the coming fight. They can only wait and depend on the CFC's promises of fellowship while, with each tick of the clock, their position grows weaker.

HBC has become like unto a rabbit frozen in the gaze of a snake; as its coils slowly move to envelope them, they dare not move and have little recourse but to hope for the snake's goodwill.

Sunday, November 28, 2010

Resurgence

The fall of 68FT-6 in Impass to Against All Authorities (-A-) and the Southern Russian Coalition last week appears to have broken the back of organized resistance in the region by Circle of Two (CO2) and The Initiative (INIT). CO2 subsequently ordered a stand-down in Impass and its pilots appear to have pulled back to CO2 holdings in Providence. Meanwhile, -A- operations in Impass appear to be meeting little resistance on the part of The Initiative, indicating that INIT is writing the region off for the moment; using the time it will take -A- to consolidate their gains in Impass to rest and re-organize INIT forces along a new front.

The most likely concentration of INIT forces will be near the entry-points to Catch. Long the seat of -A- power, and currently the region boasting the highest concentration of INIT forces, Catch is a natural flash-point for both sides. INIT forces striking -A- forces in Impass will come from there. -A- forces looking to take back their old seat of power will strike at those entry points.

While tempted by the emotional importance of Catch, -A- is not likely to overlook Teneferis. As it was for -A- before it, sleepy Teneferis is a source of great wealth for the alliance that holds it. The Initiative has followed -A-'s example of seeding the region with renters who provide INIT with a tidy source of revenue and, no doubt, capital ships.

-A- would do well to begin a secondary offensive in Teneferis either before, or in tandem with an attempted invasion of Catch. If INIT chooses to defend the region, that will draw forces away from the Catch front. If INIT declines to defend (and to some extent, even if it doesn't), many Teneferis renters will shut down operations and the region will quickly dry up as a source of revenue and supply.

Further, the impact on morale of many systems (even renter systems) falling quickly to the invaders should not be overlooked. This is precisely the tactic INIT employed to good effect during its invasion of -A- space earlier this Fall. If The Initiative hadn't been so confident of an -A- failscade soon thereafter, INIT might have taken the lesson and developed their own renters into a meaningful regional defense force. However, if INIT relations with their PvP vassal alliances is any indication, the The Initiative hasn't taken any such trouble and is, like -A- before them, content to use their renters as little more than an ATM. 

Should the Southern Russians successfully invade Teneferis, they should be open to Initiative Associate renters wishing to cut a deal with the inbound -A- forces. Recall that a number of Initiative Associate corporations were, in fact, AAA Citizen corporations before INIT took over the space. As I've written elsewhere, for many of these corporations renting space is a transaction, not a matter of loyalty. Allowing an apolitical renter to occupy the same space merely by switching alliances is simply good business. It saves the renter the need to move or lose valuable infrastructure. It brings the revenue-generating potential of the renter's systems back online as soon as hostilities move past those systems. It saves the invader the headache of recruiting new renters and jump-starts the income flow from the conquered space. Some selective outreach here works to the invaders tactical advantage as well. A renter with no reason to fear the new landlord is less inclined to assist the old landlord in defense of rented space.

How matters resolve themselves between INIT and the Southern Russians going forward will depend on timing and the numbers both sides can bring to the fight. The Initiative and -A-, on their own, are pretty much at numeric parity. Their return as the new lords of Impass should bolster -A- membership and, possibly, bring some seasoned veterans back to the fold. However, Initiative Mercenaries, based out of Catch, is a sizable block of pilots, tipping the balance in favor of The Initiative. Barring a convenient collapse in INIT's morale, -A- is going to need their Southern Russian brethren in the fight if they hope to retake Catch.

While taking Catch will have enormous emotional importance to -A-, it may be less of a priority to Stain Empire and Red Overlords who, having pushed The Initiative and its minions off their doorstep, may be content to consolidate their gains rather than launch another offensive.  Red Overlords in particular may be reluctant, as White Noise is still a presence in Feythabolis, and must be dealt with before that region is secure and Overlords are placed to assist -A- in Catch.  

Then there are the usual wild cards to consider; Pandemic Legion and IT Alliance.

Pandemic Legion seems well occupied in the North where the Drone Russian Coalition (RUS) have hired them to perform enfilading attacks to take Northern Coalition pressure off RUS forces in Etherium Reach. Barring RUS canceling that contract, or The Initiative making PL an offer RUS is unwilling or unable to match, a significant PL presence in the South is unlikely.

Aside from sending a 200 ship fleet to the defense of 68FT-6, IT Alliance has had only marginal involvement in the fighting between The Initiative and the Southern Russians. However it's important to recall that IT Alliance, rushing to the aid of the victors, opened up a second front on the last pockets of -A- resistance when INIT invaded Catch and then turned the conquered -A- systems over to The Initiative. Having taken an IT Alliance shiv in the back, -A- is unlikely to be kindly disposed toward their former allies.

The prospect of a potentially hostile -A- parked on the borders of Querious and Delve may move IT Alliance to take a substantive role in the defense of The Initiative's holdings in Catch. However, throwing the full weight of IT Alliance behind INIT at a time when an impending Goon invasion is building against IT elsewhere is a high-stakes enterprise. If The Initiative falls the resulting appearance of weakness would do much to encourage the growing notion that IT Alliance is a paper tiger - the Hapsburg Empire of New Eden.

As leader of the largest PvP alliance in New Eden, SirMolles's actions since IT's failed invasion of the North early this year seem risk-averse. He has focused on small, low-risk offensive actions that occupy IT Alliance pilots, but the success or failure of which are of little consequence to the alliance at large. With more to lose that to win in most engagements, SirMolle's actions of late seem hesitant - chosen with an eye to protecting the BOB/IT Alliance brand and legacy rather than taking the storied alliance someplace new.

An invasion of Catch by the Southern Russian Coalition will test that hesitancy and put IT Alliance's leadership in the position where passive, low-risk choices are no longer an option.